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	<title>The Life and Times of a Video Game Design Student</title>
	<link>http://designblog.theirisnetwork.org</link>
	<description>Learning how to make games so you don't have to</description>
	<lastBuildDate>Wed, 16 Jul 2008 13:15:51 +0000</lastBuildDate>
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		<title>Having homework over break is against my religion</title>
		<description><![CDATA[So, we got our homework for summer break (at least, I think we have all of it&#8230; but knowing my teacher he might spring another assignment or two on us tomorrow).
We have to do about 170 questions in preparation for our certification exams and show the work for them. We also got assigned 5 pages [...]]]></description>
		<link>http://designblog.theirisnetwork.org/archives/27</link>
			</item>
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		<title>What&#8217;s it like being an older student?</title>
		<description><![CDATA[Most of the e-mails I get mention concerns about the age gap between them and their would-be classmates. As with most things, though, I think the age issue has both advantages and disadvantages associated with it.
Sure, it&#8217;s kinda strange being an older student. I am about 6 to 7 years older than most of my [...]]]></description>
		<link>http://designblog.theirisnetwork.org/archives/26</link>
			</item>
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		<title>HAL-MODE FESTIVAL {Do you need it?}</title>
		<description><![CDATA[For those of you who can be in the Osaka area on September 23, my school is holding its annual HAL-MODE FESTIVAL, wherein graduating students show off their portfolios (among other things). As a student, I can get as many tickets as needed, so drop me a line if you&#8217;re interested.
]]></description>
		<link>http://designblog.theirisnetwork.org/archives/25</link>
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		<title>Why do people love tests so much?</title>
		<description><![CDATA[I should be worrying about the upcoming J-Ken, but instead I find myself thinking about the fact that I&#8217;m going to have to take a test before I can become employed. This is apparently standard practice for Japanese companies, and I know that big companies like Nintendo are notorious for having difficult math portions.
Are there [...]]]></description>
		<link>http://designblog.theirisnetwork.org/archives/23</link>
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		<title>I&#8217;m on GameCareerGuide&#8230; again!</title>
		<description><![CDATA[I was asked to post a follow up to my first article, so I pulled from First Impressions and wrote the rest from scratch (I later used the &#8220;Academic Life&#8221; section as the foundation for A glimpse into my academic life). Check it out: My Search for a Japanese Game School Part II: Inside.
]]></description>
		<link>http://designblog.theirisnetwork.org/archives/22</link>
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		<title>A glimpse into my academic life</title>
		<description><![CDATA[Since I know everyone is dying to know more about what kind of system HAL uses for academics, this post will be devoted to talking about the basics of my academic life as a first year student. It should be noted that while the general process is the same from year to year, the specifics [...]]]></description>
		<link>http://designblog.theirisnetwork.org/archives/21</link>
			</item>
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		<title>To everyone who have sent me e-mails</title>
		<description><![CDATA[No, I&#8217;m not dead, just really, really busy. I have a few posts in the works, and intend on creating a FAQ to help answer the questions asked. Until then, please bear with me as I try to juggle school work and my other obligations!
]]></description>
		<link>http://designblog.theirisnetwork.org/archives/20</link>
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		<title>Touching in Japanese culture</title>
		<description><![CDATA[Compared to most American and Canadian guys, who at most go for an occasional hug (excuse me, a &#8220;manly pat on the back&#8221;), Japanese guys touch each other a lot. I can&#8217;t count the number of times I&#8217;ve seen my classmates reach out and casually touch the person they&#8217;re talking to; a pat on the [...]]]></description>
		<link>http://designblog.theirisnetwork.org/archives/18</link>
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		<title>I&#8217;ve been drafted</title>
		<description><![CDATA[So, my teacher came up to me and my classmate during one of our breaks today. My immediate reaction was, of course, &#8220;Oh, crap, what the hell did I do?&#8221; But it turns out that I wasn&#8217;t in trouble, but rather that he wanted us to help out with something having to do with class [...]]]></description>
		<link>http://designblog.theirisnetwork.org/archives/17</link>
			</item>
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		<title>I feel old</title>
		<description><![CDATA[Today, when talking about the history of video games my teacher mentioned that 1987 was when he first bought the Famicon (ie. NES). Then he asked all of the students who hadn&#8217;t been born yet to raise their hands. 90% of the class did.
The NES was my first console. Ever. I&#8217;m old enough to have [...]]]></description>
		<link>http://designblog.theirisnetwork.org/archives/16</link>
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